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Evaluation of vertical jump performance in boys and girls in the growth phase

(Paschaleri, Z., Savva, E., & Arabatzi, F.). The aim of this study was to investigate the effects of sex and maturation on Counter Movement Jump (CMJ) performance in early adolescents. Forty-five students, twenty-three boys (age 12.5 ± 0.29) and twenty-two girls (age 10.5 ± 0.32) near the age of peak height velocity (PHV) participated in … Continue reading

The effect of different corrective feedback methods on the development of motor skills of different difficulty levels in children

(Lola, A., Votsis, E., Katartzi, Ε., Katsanis G., & Tzetzis, G.). This research investigated the effects of three feedback methods with different feedback methods on the acquisition and retention of movement outcome for novel and learned badminton skills. The 48 participants, 10-14 years of age, with 2-3 years of practice experience, were randomly selected and … Continue reading

The impact of a Full Immersive Virtual Reality intervention on children’s reaction time

(Amprasi, E., Vernadakis, N., Zetou E., Antoniou, P.). The purpose of this study was to examine whether there is a difference between a Full Immersive Virtual Reality-based and a typical training program, in female volleyball players aged 8-10 years old. In addition, the children's mood experience while playing Full Immersive Virtual Environments (FIVE) games compared … Continue reading